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Saturday, 17 September 2011

Time for Conkers already!

Conkers is a traditional children's game played using the seeds of horse-chestnut trees – the name 'conker' is also applied to the seed and to the tree itself. The game is played by two players, each with a conker threaded onto a piece of string: they take turns striking each other's conker until one breaks.

The first recorded game of Conkers using horse chestnuts was on the Isle of Wight in 1848.[4] The horse chestnut tree is not native to Britain, but was introduced from the Balkans in the late 16th century; it was not widely planted until the early 19th century. Previously, children played with snail shells or hazelnuts.

The name may come from the dialect word conker, meaning "hard" (perhaps related to French conque meaning a conch, as the game was originally played using snail shells.[1][2]) The name may also be influenced by the verb conquer, as the game has also been called conquerors, but this may be a back-formation. Another possibility is that it is onomatopoeia, representing the sound made by a horse chestnut as it hits another hard object, such as a skull (another children's "game", also called conkers, consists of simply throwing the seeds at one another over a fence or wall). Conkers are also known regionally as obblyonkers, cheggies or cheesers. Although a "cheeser" is a conker with one or more flat sides, this comes about due to it sharing its pod with other conkers (twins or triplets).
The game
A hole is drilled in a large, hard conker using a nail, gimlet, or small screwdriver. An electric drill such as a "Dremel" using increasing drill-bit diameters at intermittent intervals, produces less internal damage to the nut's core and is highly effective during the hardening period / process. Once ready for action, a piece of string is threaded through it about 25 cm (10 inches) long (often a shoelace is used). A large knot at one or both ends of the string secures the conker.
The game is played between two people, each with a conker.
They take turns hitting each other's conker using their own. One player lets the conker dangle on the full length of the string while the other player swings their conker and hits.
Scoring
The conker eventually breaking the other's conker gains a point. This may be either the attacking conker or (more often) the defending one.
A new conker is a none-er meaning that it has conquered none yet.
If a none-er breaks another none-er then it becomes a one-er, if it was a one-er then it becomes a two-er etc. In some areas of Scotland, conker victories are counted using the terms bully-one, bully-two, etc. In some areas of the United States and Canada, conker victories are counted using the terms one-kinger, two-kinger, etc.
The winning conker assimilates the previous score of the losing conker, as well as gaining the score from that particular game. For example, if a two-er plays a three-er, the surviving conker will become a six-er (the sum of the two previous scores plus one for the current game).
Hardening conkers
The hardest conkers usually win. Hardening conkers is often done by keeping them for a year (aged conkers are called laggies in many areas or seasoners in Ireland and Liverpool), baking them briefly, soaking or boiling in vinegar, or painting with clear nail varnish. Such hardening is, however, usually regarded as cheating. At the British Junior Conkers Championships on the Isle of Wight in October 2005, contestants were banned from bringing their own conkers due to fears that they might harden them. The Campaign For Real Conkers claimed this was an example of over-regulation which was causing a drop in interest in the game. In the World Conker Championship contestants are also restricted to using the conkers provided.
One factor affecting the strength of a conker is the shape of the hole. A clean cylindrical hole is stronger, as it has no notches or chips that can begin a crack or split.
Citation en.wikipedia.org/wiki/Conkers

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